SDL_ShowCursor- Toggle whether or not the cursor is shown on the screen.
int SDL_ShowCursor(int toggle);
Toggle whether or not the cursor is shown on the screen. Passing SDL_ENABLE
displays the cursor and passing SDL_DISABLE hides it. The current state of the
mouse cursor can be queried by passing SDL_QUERY, either SDL_DISABLE or
SDL_ENABLE will be returned.
The cursor starts off displayed, but can be turned off.
Returns the current state of the cursor.